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Class Players

Hierarchy

Index

Constructors

Properties

Methods

Constructors

Properties

_events: EventLite = ...

Methods

  • fetch(__namedParameters: FetchPlayersInput): Promise<FetchPlayersOutput>
  • off<ET>(type: ET, handler: ((event: PlayersEvents[ET]) => void)): void
  • on<ET>(type: ET, handler: ((event: PlayersEvents[ET]) => void)): void
  • once<ET>(type: ET, handler: ((event: PlayersEvents[ET]) => void)): void

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